• Game Designer and Producer

Sprouts of Memory – Engineering

Published on

in

Sprouts of Memory follows the journey of a farmer trying to keep their farm afloat while dealing with the effects of urbanization that endanger their livelihood.

Sprouts of Memory was developed over the course of a semester at USC.

Engineering

I assisted with various engineering details ranging from implementing bug fixes and QA checks on the day/night system, and working with UI and layering on the 2.5D world.

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