Lead Designer | May 2024-Present
Art House is a 2-D puzzle platformer that explores themes of grief and loss. The game is being developed as a part of the University of Southern California’s Advanced Games Project class.
I’m the design lead on the project. I manage a team of four other designers, assigning tasks as needed and working collaboratively on level design, enemy design, ability design, and overall systems design. I coordinate closely with other departments like Engineering and Usability to facilitate a smooth development process.
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